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The update is a terrific use case that we need to improve in the future (I will check how the UI layout generation work), thanks for the update! |
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First, many thanks! This worked perfectly!
I just tested this with Unity 6.1 and gemini-cli and it worked perfectly.
I didn't ask for any crazy (just add a cube and make it spin), but it worked. The main issue was the manual setup. (I tried another Unity MCP server and had config issues.)
For reference, to config gemini-cli, you need to update settings.json. There are two: global and project-specific.
The global settings.json is in:
If you want to limit it to the specific unity project, put it in the project's .gemini/settings.json.
Update
In fact, there were a lot of issues with the scroll rect, its config. (It didn't even have an EventSystem.) So, gemini (or any other model I would expect) would not be good for UI layout. You will still have to do that yourself.
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