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Add a Nix configuration for the cargo rust-gpu environment #3027
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I'd merge this with the shaders togehter, since we'll be jumping rev quite a few more times |
I suggest merging this separately and updating the rev in your pr, this should not have a influence on other devs. |
@Firestar99 I will merge this right before #2985 when we actually need it. |
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Converting to draft to prevent merging, for now, as I'm may have to update the rust-gpu rev quite a bit. |
execWithRustGPUEnvironment = pkgs.writeShellScriptBin "rust-gpu" '' | ||
#!${pkgs.lib.getExe pkgs.bash} | ||
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filtered_args=() | ||
for arg in "$@"; do | ||
case "$arg" in | ||
+nightly|+nightly-*) ;; | ||
*) filtered_args+=("$arg") ;; | ||
esac | ||
done | ||
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export PATH="${pkgs.lib.makeBinPath [ rustGPUToolchainPkg pkgs.spirv-tools ]}:$PATH" | ||
export RUSTC_CODEGEN_SPIRV_PATH="${rustc_codegen_spirv}/lib/librustc_codegen_spirv.so" | ||
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exec ${"\${filtered_args[@]}"} | ||
''; |
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It's so much easier to use RUSTUP_TOOLCHAIN
for this, I was just asking @Firestar99 why the +
syntax when the env var also works.
All you need in the script, if you want to have dynamic dispatch, is:
''
#!${pkgs.lib.getExe pkgs.bash}
exec "${toolchains}/${"\$"}{RUSTUP_TOOLCHAIN:-stable}/bin/$(basename "$0")" "$@"
''
(I don't like that ${"\$"}
but am not sure I can make it much nicer)
I suppose something different than what you are doing today is you would want to define toolchains
as one of those sym trees with one directory per supported toolchain - maybe the oxalica
overlay rust-bin
has something along those lines? (it's been a while since I looked at it anyway)
Although, if cargo-gpu
/spirv-builder
switched to setting RUSTUP_TOOLCHAIN
, the fact that this script only has to filter out the +
syntax, makes me think the script can just go away? (since I guess there is no dynamic dispatch right now, just a pesky first argument)
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We don't want devs mistaking the pinned rust-gpu rust nightly toolchain for a normal nightly toolchain. We want a way to ensure that it is only ever usable to compile rust-gpu code. A wrapper script is the best way to ensure that in my opinion.
But getting rid of the filter logic would be great. Thanks for the comment.
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I just want to note that on master, we kill the RUSTUP_TOOLCHAIN
env var. I'm unsure if my branch has these changes already or not, so we could see behaviour differences between now and me rebasing the branch.
Yes we do need a better solution for this, but since this has to work within the next week, it'll have to wait.
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